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Ubisoft released today Update 3.0 for the PC version of Watch Dogs Legion. According to the team, this patch is between 10-15GB in size. Moreover, you can find below its complete changelog.

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Watch Dogs Legion Patch 3.0 comes with numerous fixes for bugs and technical issues. It also implements various quality of life improvements for the User Interface on PC, including several fixes to unclickable option buttons.

As always, UPLAY and Epic Games Store will download this update the next time you launch their clients. Below you can also find the full release notes for this update.

This PC patch is 1.44GB in size and UPLAY will download it the next time you launch its client. Our PC Performance Analysis for Watch Dogs Legion will go live later today or tomorrow.

Watch Dogs Legion Update 3.0 Release Notes
Global Fixes #1
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  • Fixed an issue where certain sound effects would not play after starting a new game, or when resuming a game from the pause menu.
  • Fixed an issue that could cause the audio to glitch and stutter in the open world.
  • Also fixed an issue that could cause players to become stuck in the cinematic after talking to Hamish in the “Power from the People” mission.
  • Fixed an issue that could cause the game to crash due to an audio bug.
  • Fixed an issue that could cause the game to crash when loading into the world.
  • Also fixed an issue that could cause the game to crash when exiting to the Main Menu.
  • Fixed an issue that could cause the objective to not update after the cinematic in the Lost and Found mission.
  • Fixed an issue where a recruitment mission would not start when force quitting or crashing the application while the first dialogue sequence is occurring.
  • Also fixed an issue that caused the game to freeze when switching between the Phone and Pause menus while interacting with a server via a Spiderbot during a Borough Uprising Mission.
  • Fixed an issue causing the Neutralize VIP marker to not follow the target during the Neutralize/Eliminate VIP objective in the Borough Uprising Mission for Wandsworth/Nine Elms.
  • Fixed an issue that could cause the Clocktower puzzle to become impossible to complete after a Drone Expert’s Shock Drone flew into the tower during a Borough Uprising Mission for Westminster.
  • Also fixed an issue for a black screen to occur if an operative got hit after interacting with the starting point of the race in a Borough Uprising Mission for Tower Hamlets.
Global Fixes #2
  • Fixed an issue that could cause a black screen or game freeze to occur when opening the Phone or Pause Menu right after interacting with the keyboard to hijack the chase drone during a Borough Uprising Mission for Westminster and Camden.
  • Fixed an issue where the “Hijack the News Drone” objective would incorrectly complete if the Drone Expert or Livestreamer operative would hijack their personal drone during a Borough Uprising Mission.
  • Also fixed an issue where Albion guards could disable the hijacked CT Drone rendering the player unable to control the drone during a Borough Uprising Mission for Lambeth.
  • Fixed an issue where the player was unable to complete the mission after destroying the mission drone on the balcony of the Walkie Talkie Club during a Borough Uprising Mission.
  • Fixed an issue where a player would occasionally be spawned in a different location when leaving the rooftop of Walkie Talkie building.
  • Also fixed an issue where the Football Hooligan operative could spawn allies inside areas where they would be unable to follow the player.
  • Fixed an issue where the Ping function would not locate Personal Drones through walls or objects after exiting drone mode.
  • Fixed an issue where completing Camden borough would show the Westminster celebration liberation instead.
  • Also fixed an issue where deleting a photo from the “My Photos” tab in the gallery would update the list to only display one remaining photo.
  • Fixed an issue where the “Mission Aborted” message would not appear if the player performs an Operative Swap after starting a Parcel Fox activity.
  • Fixed an issue where pedestrians on sidewalks would not dodge the player’s vehicle appropriately. Get out the way, I’m driving here!
  • Also fixed an issue where civilians would start spinning in place when attempting to flee.
Global Fixes #3
  • Fixed an issue where the Protest Leader’s Megaphone gadget would have no effect on NPCs in red zones.
  • Fixed an issue where the player could easily escape high level felonies by hiding in a Subway.
  • Also fixed an issue where Clan Kelly and Albion AI vehicles may not appear red on the minimap during combat.
  • Fixed an issue where a player could get stuck on the operative swap screen and their save slot?would?load infinitely, after their last available operative dies, while the other available operatives are unavailable.
  • Fixed several clipping issues and visual gaps on several outfits and other apparel.
  • Also fixed an issue where the Halo and Snake on the viper operative would not go invisible when activating the AR cloak.
  • Fixed an issue where a prestige operative that was killed would become active again if the game was closed while the player was on the op swap or death screen when playing with Permadeath on.
  • Fixed an issue where a black screen could appear if the player was unable to swap Operatives after getting drunk with their last sober operative, while all other operatives are passed out.
  • Also fixed an issue where the “Investigate the Stage” objective would not progress if the player opened and closed the team app after skipping the cinematic during the Moscow Rules mission.
  • Fixed an issue where the keypad would stop responding if the player performed an operative swap during the Safehouse entry walk-up animation.
  • Fixed an issue that would cause podcasts to restart when entering a vehicle shortly after leaving it.
PC Fixes #1
  • Implemented various quality of life improvements for the User Interface on PC, including several fixes to unclickable option buttons.
  • Fixed an issue that could cause the game to crash when deleting a save file.
  • Fixed an issue that could cause the game to crash when the game was booted in DirectX 12 mode.
  • Also fixed an issue that could cause the game to crash when changing any option in the gameplay tab from the main menu.
  • Fixed an issue that could cause the game to crash when quitting to the main menu after completing a mission.
  • Fixed an issue that could cause the game to crash after exiting the benchmark in the Video settings menu.
  • Also fixed an issue that could cause the game to crash when attempting to hack a person or vehicle.
  • Fixed an issue that could cause the game to crash when a player’s last operative is downed with Permadeath enabled.
  • Fixed an issue where an incorrect default quality pre-set was being selected for AMD 6 series graphics cards.
  • Also fixed an issue where players were unable to select any Data Menu app while using a Tobii device.
PC Fixes #2
  • Fixed an issue where pressing the “Continue” button would always launch the first save slot even if the player had a more recent save in a different slot.
  • Fixed an issue where MSI Ambient Link would not engage until quitting to main menu and continuing a game.
  • Also fixed an issue where a black screen would appear when interacting with a tube station and simultaneously hacking a security camera.
  • Fixed an issue that could cause the game to crash due to an engine bug.
  • Fixed an issue that would cause FPS drops and stuttering on some PC specifications.
  • Also fixed an issue where the player’s operative state would not be saved if the game was exited while on a forced operative swap screen (Such as when the operative died, arrested, passed out or injured).
  • Fixed an issue where the game screen would go black after enabling HDR.
  • Fixed an issue where the game displayed various graphical artifacts when launching the game for the first time after enabling HDR.
  • Also fixed an issue where aim assist would have a wider area on higher resolution screens.
PC Fixes #3
  • Fixed an issue where camera shake would still occur even when camera effects were turned off in the settings.
  • Fixed an issue where the photosharing feature would be unavailable on the borders of different boroughs.
  • Also fixed an issue where the game could temporarily freeze when quitting to the main menu.
  • Fixed an issue where aim lock would not target valid objects during some missions.
  • Fixed an issue where options settings would not save if the texture resolution confirmation message is canceled in the Graphics Settings menu.
  • Also fixed an issue where the game would not pause if the player was in the Gallery screen, and alt tabbed.
  • Fixed an issue where the menu music would stop playing after switching spoken languages.
  • Fixed an issue where Autodrive would automatically disable when the player hacked another vehicle.
  • Also fixed an issue where vehicle headlights and shadows would intermittently disappear.
  • Fixed an issue where dynamic lighting was too strong with Tobii light adaptation.
  • Improved Tobii UI functionality on game HUD elements.
  • Fixed an issue with AMD video cards where visual artifacts were visible in game.

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the 'The Evolution of PC graphics cards.' Contact: Email

As promised, Ubisoft has released the first PC update for Watch Dogs Legion. This PC update was promising to improve overall performance, as well as RTX performance. Thus, we’ve decided to test this patch and unfortunately, there aren’t any major performance improvements.

Ubisoft was claiming that this patch would optimize performance to improve framerates for RTX GPUs, and would improve performance while driving. Moreover, the team was claiming that it would pack several improvements to PC performance.

Sadly, we did not notice any major performance improvements on our PC system. In case you’re wondering, we used an Intel i9 9900K with 16GB of DDR4 at 3600Mhz, an NVIDIA RTX 2080Ti, Windows 10 64-bit and the latest version of the GeForce drivers.

Both DX11 and DX12 performed similarly to the unpatched version. Not only that, but our CPU usage was also similar in these two versions. DX11 appeared to be using all of our CPU cores/threads, whereas DX12 was not fully utilizing the available CPU cores/threads. Despite that, the overall performance was identical (via both APIs) on our test system.

On both Ultra and Very High settings, we were getting drops to 50fps while driving. Not only that, but we were CPU-limited at native 1440p and at 3328×1872 (with DLSS Quality Mode). So yeah, Ubisoft did nothing to improve overall CPU optimization in this game.

This PC patch is 1.44GB in size and UPLAY will download it the next time you launch its client.

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Our PC Performance Analysis for Watch Dogs Legion will go live later today or tomorrow. Until then, you can find some DLSS 2.0 and Ray Tracing here!

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the 'The Evolution of PC graphics cards.' Contact: Email