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Smith Micro Moho (Anime Studio) Pro 12 Crack Full Serial Key 2018 Full Free Latest Version for Windows.With the product key such as a license activation Process.It is a perfect 2D animation software that delivers everything you want to make professional animation.

LostMarble Moho Pro v13.5 (x64) Multilingual-XFORCE 308 MB Language: Multilanguage

Moho Pro is perfect for professionals looking for a more efficient alternative when creating quality animations! Make your animation projects come to life!

Mohos rigging system is intuitive and fast. You can rig your own
characters in minutes! Easily create skeletons for humans, animals or any creature or object you want to animate.

New in Moho 13.5:

The most powerful 2D rigging system
Mohos rigging system is intuitive and fast. You can rig your own characters in minutes! Easily create skeletons for humans, animals or any creature or object you want to animate. Work with Forward and Inverse kinematics. Set target bones, add Pin bones for special control, animate the hierarchy, add Constraints, add automatic squash and stretch to any bone, Copy and Relatively Paste animation between different characters with similar skeletons and much more! Discover why Mohos rigging system is the secret weapon of many artists!

Drawing tools optimized for animation
The unique vector system in Moho is optimized for animation and rigging, keeping the shapes always consistent while they move. Moho vector tools allow you to draw directly inside the software. You can also add brushes and effects to easily obtain natural results. Everything can be animated: curvature, linewidth, exposure, curve profiles, paths, masks, gradients, opacity, point colors Mohos flexible tools will empower you to animate any style!

Smart Bones
Smart bones are a revolutionary way to make your characters behave exactly in the way you want. Your characters joints will bend with no distorsions. You can also use Smart Bones as control levers to animate facial expressions, face rotations or even entire body turns! The best part is they are extremely easy to set up. Simply select the bone you want to transform into a Smart Bone, create an action for it and animate the elements in the way you want. Now every time you animate that bone, everything else will move exactly as you planned!

Vitruvian bones (New in Moho 13.5)
Animating foreshortening and complex actions is easier than ever! Inspired by Da Vincis Vitruvian Man drawing, Vitruvian Bones are a new and powerful way to rig your characters. The intuitive V-bones system allows you to alternate different drawings and sets of bones. For instance, you can have different sets of heads, each with its own controllers. Or the same limb in different perspectives. Vitruvian bones will allow you to group and animate them on the fly just by switching from one to the next. Apply them to any part of the body or even switch entirely different bodies!! This unique approach makes it easier to have rigged characters with the appeal of traditional animation.

Photoshop files Import
Create your illustrations in your favorite software: Photoshop, Clip Studio Paint, Procreate or any application you prefer, then save your art as PSD and import it in Moho. All the layers will be there ready to rig and animate!

Quad meshes to animate exactly in the way you want! (New in Moho 13.5)
Meshes are now even more powerful and easier to use with the new Quads! Animate your artwork in true perspective by simply attaching a four points shape to it. Or create grids for your characters -combining triangles and quads- and make them move like 3D. Bringing your bitmap illustrations, pictures and vector drawings to life has never been easier! Quad meshes open an entire world of possibilities.

Automate your animation with Physics, Particles, Dynamics
Quickly create complex realistic animation! Transform your scene in a gravity playground with the Physics engine, just hit play and see how the objects and characters bounce and react to each others movement. Create rain, smoke, grass, bird flocks, crowds or anything you can imagine. The powerful Mohos Particle system allows you to mix it with all the animation tools to get exactly the result you are looking for. Add Dynamics to your characters, creating automatic Follow Through for ears, tails, antennas, clothes or anything you want to animate. Just move the character and the Dynamics will do the rest for you!

Add life to your scenes with the new Wind dynamics! (New in Moho 13.5)
Wind is the newest addition to the powerful and easy to use Physics toolset Moho offers! Take absolute control over the strength, direction and turbulence of wind and make your scenes come alive in minutes. Give your backgrounds and characters new life with Wind Dynamics!

Take full control of your animation
Control every detail of your animation with Moho deep and easy to use Timeline. Set the interpolation mode to achieve exactly the timing you want, Smooth, Step, Easy In/Out and many more. Create cycles for any channel, Additive animation, Set intervals to animate on 2s, 3s or any frame number. Easily create natural movement with the Bounce and Elastic interpolations. Edit your animation with the Graph mode and much more! Mohos timeline is intuitive, clean and powerful!

Full 3D space and camera
Use Mohos 3D workspace to place and rotate your layers in it. Then move the camera around to easily achieve a multiplane effect. Have total control on how your layers look with the option to automatically keep the visual size on the layers you move in 3D. Import 3D objects from your favorite software or create basic elements directly in Moho with the Extrusion, Inflate and Lathe options for vector layers.

Lip sync tools
Easily create your lipsync with Switch layers and the Switch selection window. Animating Lip Sync is quick and precise. Complement your work with Papagayo -an open source software also created by Lost Marble- to automate the Lip Sync animation. Just add the audio and text and Papagayo will create the keyframes for you!

FBX Support for Unity Game Developers
Unity game developers and users can use FBX support of animated 2D content in Moho Pro, eliminating the need to create rigid sprites for game development and providing the ability to get the exact look and feel that they want. FBX, the adaptable file format for 3D animation from Autodesk, is the most common method for integrating animated 2D and 3D assets in Unity.

Personalize your experience with Scripting
Write your own tools, modify the existing ones or check what other users have done. There are hundreds of powerful tools and improvements created by the community. Make Moho work exactly in the way you want!

System Requirements:
– Windows 10
– 64-bit OS required
– 2.0 GHz Intel Core i3 or higher
– 4 GB RAM or higher
– 1.6 GB free hard drive space or higher
– OpenGL 4.1 supported graphics card required (1920×1080 recommended)

* For high pixel density displays, minimum resolution will vary according to the operating system recommended scaling level. For example, if the OS recommends a scaling level of 200%, the minimum requirement may be as high as 2736×1824 resolution. Or if the OS recommends a scaling level of 150%, the minimum requirement may be as high as 2160×1440 resolution.

Homepage: https://moho.lostmarble.com

DOWNLOAD LINKS:

Smith Micro Moho (Anime Studio) Pro 12.0.0.20763 366.85 MB

Everything you need to make amazing, professional animation. Moho™ Pro 12 (formerly Anime Studio Pro) offers the most powerful 2D rigging system of the market and mix it with traditional animation tools, allowing to get professional results easier and faster.

Moho™ Pro 12 is perfect for professionals looking for a more efficient alternative to traditional animation. With an intuitive interface and robust features such Smart Bones™, Smart Warp, Bezier handles optimized for animation, frame-by-frame tools, a professional Timeline, physics, motion tracking, motion graphs, 64-bit architecture and much more, Moho™ Pro 12 delivers advanced animation tools to speed up your workflow and combines cutting-edge features with powerful technology for the most unique animation program for digital artists.

Revolutionary Smart Bones™
Smart Bones is an incredible feature that reduces or entirely removes distortion around your character’s joints – specifically around knees and elbows. Group a set of points and use the Smart Bones control levers to create 3D looking motion that you can easily repeat with the turn of a dial. For example with Smart Bones you can control facial expressions and head-turning on a character with simple dial movements instead of having to touch each bone point. Smart Bones not only steps up the quality and realism of the bone actions, but makes it MUCH easier to repeat complex movements and control your rigged elements. Smart Bones allow the ability to control Switch layers, Layer order, Layer visibility, Follow path, Flip layer horizontally/vertically, Stroke exposure, Shape effect positioning, Shape effect parameters (like gradient colors), 3D thickness of vector shapes that have been converted to 3D and even more smart bones controls

Bone Constraints
Several major enhancements have been made to Moho’s bone features. The new bone constraints feature will include rigging options that will help set up characters that are more complex and powerful. The independent angle constraint allows a bone to maintain its global angle similar to a camera crane and is not affected by inverse kinematics or its bone parents. Ideal uses for bone constraints include robotic arms or feet on characters that maintains constraints when the rest of the leg is moving. The squash and stretch bone scaling enhancement allows bones to squash and stretch objects. The elbow bending feature helps improve otherwise abnormal bending and squashing issues. New target bones help bones point in the right direction rather than having the need to consistently set angles. Other improvements in bones include an updated inverse kinematic solver and automatic bone scaling.

FBX Support for Unity™ Game Developers
Unity™ game developers and users will now be able to use FBX support of animated 2D content in Moho Pro, eliminating the need to create rigid sprites for game development and providing the ability to get the exact look and feel that they want. FBX, the adaptable file format for 3D animation from Autodesk®, is the most common method for integrating animated 2D and 3D assets in Unity.

Import Photoshop Files
Import your existing Photoshop files with all layers intact. Changes made in Photoshop instantly appear in the imported file in Anime Studio, allowing you to continually refine your Photoshop document. Many Photoshop features are supported in the imported PSD files, including blending modes, layer opacity, smart objects and smart filters. Groups are also supported and can be set up in Photoshop to automatically get imported into Moho Pro as switch layers for quick animating.

Bounce, Elastic and Stagger Interpolation
By applying the Bounce keyframe type to the timeline, any object interpolated will appear to bounce, all within two keyframes. Elastic provides a rubber band effect, making objects spring back and forth before reaching their end point. Settings can be adjusted for each of these interpolation types to change the amount of times the object bounces, the intensity and more. Stagger creates the effect that the animation is stuttering or staggering between two keyframes. No additional keyframes are created for this effect. This is great if you want to create the effect a character is having issue lifting a heavy object, as an example. Watch Video

Real Time Media Connection
The new Real Time Media Connection in Moho Pro automatically updates image, movie and audio files in your imported Anime Studio files when edited in an external program. This is a great workflow enhancement for individuals and production studios alike.

Separate Render Process
The Batch Exporter and Renderer are now performed as a separate process. Even if you quit from Anime Studio Pro, the render process continues until the job is completed.

Preview Animation
You can now preview animations before committing to rendering. By going up to File > Preview Animation, a small video file will be created allowing you to view the animation, with no dropped frames, as it appears in workspace mode. While this method should not be used for final exports, you can take these files and save them elsewhere on your computer or even share them with others if needed. This can cut down tremendously on trial and error when animating and save lots of time, which is invaluable for creative projects. Watch Video

Depth Shifting
When moving an object forward and back in Z, Depth Shifting is an option to preserve its apparent size. Moho Pro does this by automatically applying the proper amount of scale. This can be used to arrange landscapes, for example placing mountains far away without forcing them to become tiny.

Media foundation
The 64-bit Windows version of Moho Pro will now use Media Foundation. It is no longer necessary to install QuickTime to import popular audio and video formats like MP3, AAC, MP4, and QuickTime. When exporting animations on Windows 7 and higher, the application can create movies using the Windows Media Foundation media library. When exporting animations on Windows XP and higher, the application can create movies using the DirectShow media library.

GPU Acceleration
Graphics Processing Unit (GPU) Acceleration takes advantage of your computer’s hardware, boosting performance and quality for several layer types while allowing you to see exactly what the tool is doing as you apply a stroke or shape to the Workspace. The performance boost will help reduce pixelation and artifacting when working with certain graphical elements, such as Vector and Image layers.

Random Line Width Refined
In previous versions of Moho, random line width could prove to be a bit jarring from point to point. Version 10 introduces a refinement to this feature by making the thickness between neighboring points more consistent when using random line width. More consistency means a more polished drawing.

Nested Layer Controls
Previously, bones could only control their direct children. Now, bones can control the children of their children. If you have a group inside a bone layer and then vector layers inside that group, the bone layer can manipulate the artwork in those vector layers if nested layer control is turned on. This allows for more powerful rigging options, while simultaneously simplifying and allow more organization in the layer hierarchy.

Flexi-Binding
Flexi-Binding allows you to isolate the influence of a set of bones from the rest of the skeleton. For example, only the right arm bones should affect the artwork for the right arm. This lessens (or eliminates) the need to separate artwork on frame zero, and then put it back together again with the Offset Bone tool. This is a great new feature for images and vectors.

Adjustable Particle Source
With Particle Layers, you can now use any shape, even ones that contain gaps, as an origin point for your particles. To do this, simply put your reference layer on the bottom of the Particle Layer folder. Turn on “Use base layer as source” in your Layer Settings and you’re set!

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Enhanced Depth of Field
Now when you create a Depth of Field effect through the Project Settings, you will get a visual representation of where your focus will be on the Workspace by using the Orbit Tool. This is a great addition if you have a hard time remembering what the settings for Depth of Field will do to change the effect. Placing the focus line closer to assets will ensure they are in focus, while everything else is blurry, depending on your focus range.

Scripting
More scripting access and control. Moho Pro offers advanced scripting support and updates. More functions and data structures of the program have been exposed through the scripting API, allowing advanced technical users to create more personalized tools and add-ons.

Layer Comps
Export multiple layers individually with one click. Layer comps are useful if you want to export only selected items in your scene so that you can composite them externally in third party software. For example, you can create a layer comp that relates to background elements, another that relates to characters, and another that relates to foreground elements or titles. Turn groups on and off until you get elements that logically belong together. Then create a new layer comp from that group. At render time, you can then choose to render specific layer comps as a movie file.

Flexible Import and HD Export Capabilities
Anime Studio can import several kinds of other media files into an animation project. Import QuickTime®, AVI or MPEG-4 video or even 3D scenes from Poser. Image Based Modeling allows you to create 3D objects from 2D vector layers. And the included Content Library contains hundreds of ready to use characters, props and more.

Patch Layers
Patch Layers were designed for constructing characters and are similar to masks by allowing you to hide certain parts of a layer. Create each body part separately and then hide the overlapping lines. Adjust the size of the patch to perfectly blend the layers to get the desired style. Watch Video

64-Bit Architecture
Moho Pro is a 64 bit application. Improvements in speed and memory will be noticed by all those who use 64 bit machines. Improve rendering speeds and preview performance.

Timeline Markers
Take notes and make comments on the timeline for future reference.

Shy Bones
Hide and see only the bones that you currently need.

Image Cropping Tool
Crop your images easily and directly in Anime Studio.

Copying Content
Easily copy layers and content from one document to another.

Copy and Paste Keyframes
Copy and paste keyframes and animations from one layer to another or even to another document.

Moho 12 Full

NEW Moho Pro 12 Features:

Moho 12 Free

NEW! Enhanced Freehand Drawing Tools
Freehand tools have been hugely improved, giving more accuracy and creating less points.

NEW! Bezier Handles
Get more design control with customizable vector Bezier handles. Create unique line bends with fewer points and optimized for animation!

NEW! Smart Warp
Create custom meshes that can bend, shape, twist and animate assets. Works for both images and vectors and can be used with Smart Bones™!

NEW! Realistic Motion Blur
A new setting allows for true motion blur. Control the amount of frames and blend. Apply to any moving asset for instant results!

NEW! Animate Multiple Layers at the Same Time
Get MORE done by editing multiple layers on the timeline in Moho™ 12. No more jumping back and forth between layers for complex tasks!

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NEW! Pin Bones
Add one point bones to alter, move and reshape assets in fun new ways. Combine with traditional bones for more complex animations. Works with both vectors and images!

NEW! Updated GUI
Icons are bolder, the library and layers panels have been revamped and a new backend panel allows for easy color and brightness customization.

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NEW! Export/Import Actions
Share actions with other rigs! Export an action to use later or import it into another rig. As long as the rig has a similar structure, your action will work!

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And much more!
Moho™ offers the most powerful 2D rigging system and mix it with frame by frame, Particles, Physics and many other features. Get professional results for animation or games easier and faster!

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System Requirements:
– Windows® 7, 8.1, 10
– 64-bit OS required for 64-bit installation
– 1.3 GHz Pentium 4 or newer, Athlon 64 or newer
– 2 GB RAM recommended
– 1.6 GB free hard drive space minimum
– OpenGL enabled GPU recommended
– 1440×900 regular density display (1920×1080 recommended)*
– DVD-ROM drive (physical version only)

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